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Award Winning Digital Media Agency.

Here to serve all your Corporate Needs.

Well known in the field of

Game Development

Apps Development/Publishing

Digital Advertising Agency

And also...

Edugames Specialist

Web/Social Media Contents

IT Solutions Provider

Digital Arts & many more..

Reliability and Affordability

are what we strive for


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Kindly browse through our website

To see our portfolios and

Services that we can offer :-)

Awards & Recognitions
clients


Hezmedia - Games & Educational Content Specialist


ABOUT US

HEZMEDIA INTERACTIVE is an award winning game developer and publisher of freemium educational games for smartphone and tablet devices. HezMedia is focused on creating compelling original IP games on wide range of platforms including iOS, Android, Windows Phone, Facebook, MAC OS.

Founded in 2009, Hezmedia is headquartered in Malaysia with branch offices outside. Consumers can find high-quality educational & entertainment content created exclusively for their mobile devices wherever they are.

To download our company profile, click the button below:

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  • windows
  • ios
  • Android
  • Game Developer



Math Educational game

We specializes in Educational Apps & Games


&

We do gamification to spice things up!




We create games for clients too!

Throughout the years, we have strategically pave our path in games & creative multimedia development. With a strong team and diverse skillsets, we managed to secure game development and oursourcing projects from many reputable companies and agencies, ranging from media giant, banking, telecomunication and goverment sectors.

We are dedicated in providing services that significantly add values to our client and we simply shares our client's aspiration and passion when developing games or providing our services.


Talk to us about your idea and get the quotation today!

  • Goverment Agencies
  • Corporate Sectors
  • Universities & NGO's

Web & Social Media


Mobile iOS & Android



Hezmedia Clients

We envision a future where students will experience interactive learning far more effective, engaging and fun experience.

we follow what we plan


Our Team


Started by Designers and Developers

We are a team of young, creative, and enthuasiastic individuals whose journey intertwined by our innate passion, which is game and technology. Throughout the years, we have formed a combination of diverse skill set that enable us to produce ranges of products and services that meet our client's needs.

Our company was started back in 2009 by two IT graduates from University Technology of PETRONAS and soon grow to become one of the leading Web and Multimedia Center Developer and among the pioneer of Game Development in the country. Based in Kuala Lumpur, we are eager to provide our services, especially in the emerging gamification field and become the preferred outsourcing partner in asian region, as well as the world!


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    Hezri Amir

    Managing Director

    Equipped with a Degree in Multimedia Technology, he founded the company and foresee business operation as well as product development (art direction) with more than 7 years of experience.


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    Zainal K.

    Technical Director

    Zainal brought more than 10 years of experience & exceptionally has vast knowledge in IT and game development. He himself has published more than 7 games on iOS platform.


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    Zahirah Soo

    Public Relation and Event Manager

    Zahirah is our PR and Event Manager. She handles investor, clients and public relations for the company.


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    Marzuky Yusuf

    Project Manager

    Marzuky is our experienced project manager with IT background. He handles wide range of client's project and always strive for customers satisfaction.



Services




Our Skill level

  • Games: Unity 5, Flash AS 3.0, Adobe AIR
  • Web & System: Html5, PHP, Javascript, C++
  • Design: Photoshop, Illustrator, Fireworks, Premiere Pro
  • E-Learning: Articulate

We work in a multi-platform environment

We don't just develop games. We propose our clients on how the games should fit into the overall marketing scenario. To achieve that, we suggest what type of games, platform, and revenue models which can further boost and encourage audience interest and partication taking into accounts their demographic and lifestyle.

In addition to our core service of developing engaging and exciting games, we also provide service to develop "customized games". We have been developing customized games for a wide range of clients. So, whenever you wish to crate engaging and exciting game, our company is always available to serve your need.


View Our Portfolio

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Zombie Breakout
GAME DEVELOPMENT PROJECT

Zombie Breakout

GAME DEVELOPMENT PROJECT


Zombie Breakout is a single and multiplayer game that requires the player to annihilate as much zombies as you can and completing the quest within the time limit of 15 minutes.Every player will need to complete the first escorting mission that acts as tutorial before the other missions can be unlocked. Plus is exciting using Oculus Rift ,making a new level of gaming experience.


  • Zombie
  • Action
  • Oculus Rift
  • VR(Virtual Reality)


Project Type : Action Game
Genre : Action & Adventure
Publisher : Hezmedia Interactive
Platform : Oculus Rift & Virtuix Omni
Date : Ongoing
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HajjG (Mobile Hajj Guide)
APPS DEVELOPMENT PROJECT

HajjG (Mobile Hajj Guide)

APPS DEVELOPMENT PROJECT


HajjG is an iOS application that provides guidance by highlighting hajj rules and guides the pilgrims to be on track of their required Hajj activities. HajjG provides real guidance in choosing Hajj ritual sequence for Tammatu,Ifrad or Kiran; helps alleviates the problems with shortage of experts


  • Islamic
  • ios
  • Android


Project Type : Mobile Apps
Client : University Technology of PETRONAS
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Ummi Hud Hud
GAME DEVELOPMENT PROJECT

Ummi Hud Hud

GAME DEVELOPMENT PROJECT


Hud Hud Media Sdn Bhd would like to have mobile games based on their animated series "UMMI..Ceritalah Pada Kami". Hence, we come up with these 3 casual games which is Busana Muslim (Dress up game), Songs of Ummi (Musical game), and Recycle Game (Catch falling object and Bubble shooter game).


  • Hud Hud Media
  • Ummi..Ceritalah Pada Kami
  • Casual Game


Project Type : Mobile Games
Client : Hud Hud Media Sdn Bhd Platform : Android & iOS
Date : March 2016
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National Healthcare Information Exchange (NHIE)
SYSTEM DEVELOPMENT PROJECT

National Healthcare Information Exchange (NHIE)

APPS DEVELOPMENT PROJECT


For National Healthcare Information Exchange (NHIE) System, we work closely with UTP Researchers to come up with a system that has the ability to store patient's data in the cloud server, which makes it easier for doctor & nurses.




Project Type : System Development
Client : University Technology of PETRONAS
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Healthy Food Flash Game
FLASH GAME DEVELOPMENT PROJECT

Healthy Food Flash Game

GAME DEVELOPMENT PROJECT


Healthy food flash game teaches kids about how to consume healthy meal day by day and to learn what type of food is good for their health. There are even quizzes that will test the player's knowledge. This project is developed for Universiti Sains Malaysia


  • Casual
  • Game
  • Adobe Flash
  • PC Game


Project Type : PC Game
Genre : Casual
Platform : Windows, MacOS
Released Date : Dec 2015
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Pilot Shuttle Tap
GAME DEVELOPMENT PROJECT

Pilot Shuttle Tap

GAME DEVELOPMENT PROJECT


Pilot Pen SG app is an application you can easily browse through our latest product launched and promotion from Pilot Pen Singapore.This one stop app will provide you with different ways of getting in touch with us and also easy access to our Facebook and website. Not only that, this apps have mini game "Pilot Shuttle Tap" for play and win Pilot pens. The game is available on Android platform.


  • Mobile Games
  • Badminton
  • Pilot Pen SG
  • Android


Project Type : Mobile Game
Genre : Sport & Mobile App
Publisher : i2 Studio
Platform : Android Released
Date : June 2015
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Nutri Ninja
GAME DEVELOPMENT PROJECT

Nutri Ninja

GAME DEVELOPMENT PROJECT


NutriNinja is a casual Android game that encourage players to do physical exercises in order to play this game. It is the vision of the project owner, UKM to make students healthier and live a healthy life even through playing games. As player walk or run, the game captures player’s movement using pedometer and represent their effort by moving the character (In this case, the Ninja) from one place to another, in his quest to understand more about food nutrition and healthy eating.


  • Casual
  • Exercise
  • Pedometer
  • Android


Project Type : Mobile Game
Genre : Action & Exercise
Publisher : Universiti Kebangsaan Malaysia (UKM)
Platform : Android Released
Date : Mid 2015
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Astro’s Hitz Heroes
GAME DEVELOPMENT PROJECT

Astro's Hitz Heroes

GAME DEVELOPMENT PROJECT


Hitz Heroes is a Puzzle Combat game develop for top Astro’s brand, Hitz.fm. It is based on Puzzle Dragon game concept whereby player need to execute a combination on the puzzle to strike the opponent. It has a multiplayer features which we develop in house and it allow a real-time multiplayer match between you and your friends. The game is available on iOS and Android platform.


  • Puzzle Combat
  • Hitz.fm
  • iOS
  • Android


Project Type : Mobile Game
Genre : Action & Puzzles
Publisher : ASTRO (Measat Broadcast Network Systems Sdn Bhd)
Platform : iOS & Android Released
Date : Mid 2015
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ANIMAGI : Mages Duel
GAME DEVELOPMENT PROJECT

ANIMAGI : Mages Duel

GAME DEVELOPMENT PROJECT


The word ANIMAGI is a combination of word “Animal” and “Mages” whereby in you will be dueling with other cute animal magicians in the pursuit to be the greatest Mage in the land. It is a mobile puzzle combat game that combines the concept of Puzzle & Dragon, with Magic the Gathering card game concept.


  • Casual
  • Game
  • ios
  • Android


Project Type : Mobile Game
Genre : Puzzle & Action Strategy
Publisher : Hezmedia Interactive Sdn Bhd
Platform : iOS & Android Released
Date : Mid 2014
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ADINGGRO The Game
GAME DEVELOPMENT PROJECT

ADINGGRO The Game

GAME DEVELOPMENT PROJECT


ADINGGRO is a unique casual game that we developed for Elcy Marceline Promotion House. The game simply requires player to shoot balls towards the spawning diamonds to destroy it and get as many score as possible. There are 16 levels in total with different challenges and player will compete to be at the top ranking and win great prizes!


  • Casual
  • Game
  • ios
  • Android


Project Type : Mobile Game
Genre : Action & Arcade
Publisher : Hezmedia Interactive Sdn Bhd
Platform : iOS & Android Released
Date : Mid 2014
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IMES : Islamic Medication Expert System
APP DEVELOPMENT PROJECT

IMES : Islamic Medication Expert System


APP DEVELOPMENT PROJECT


IMES is a project by Dr Hanita, a researcher from UTP to develop a mobile apps that can offer Islamic medical guidance for Muslims around the world. We have helped develop the engine (Using BAYESIAN approach), design the interface, make it go live on Appstore and implement in-App purchases for monetization.

  • Medical
  • Islamic
  • ios
  • Android

Project Type : Mobile App
Client : University Technology of PETRONAS
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PaMoSys : Patient Monitoring System
APP DEVELOPMENT PROJECT

PaMoSys : Patient Monitoring System


APP DEVELOPMENT PROJECT


For PaMoSys Project, we work closely with UTP Researchers to come up with new interface design for their system. Since they have developed the core functionalities to retrieve signals from their patient remotely, we convert the raw data into graphs which make it easier for doctors & nurses monitor their patient remotely.

  • Medical
  • Remote
  • Patient Monitoring
  • Web
  • ios
  • Android

Project Type : Web & Mobile App
Client : University Technology of PETRONAS
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Tank War
GAME DEVELOPMENT PROJECT

Tank War

GAME DEVELOPMENT PROJECT


Tank War 3D is a fantastic high-technology battle tank game, very addictive and needs a lot of actions and skills. The enemy’s primary target is "Power Generator" which supports player’s communication and primary weapon. Thus, player mission is to protect the Power Generator at any cost and get the best rank "Sergeant Major of the Army".


  • Tank
  • War
  • Arcade
  • Strategy
  • Casual
  • Game
  • ios


Project Type : Mobile Game
Genre : Action & Arcade
Publisher : Adik Pintar Studio
Platform : iOS (iPad, & iPhone)
Date : July 2012
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Math Quest (Math Learning Game)
GAME DEVELOPMENT PROJECT

Math Quest (Math Learning Game)

GAME DEVELOPMENT PROJECT


Math Quest is an online Role Playing Game for children to learn about Math in a fun and immersive virtual environment. In a world of Mathedonia, player will explore the 7 fantasy kingdom and help the civilizations to grow by solving many challenging math problems. The current version will let the player explore the kingdom of Evangard.


  • Educational
  • Mathematics
  • Math Quest
  • Adventure
  • Puzzle
  • Game


Project Type : PC & Mac
Genre : Puzzle & Action Strategy
Publisher : Hezmedia Interactive Sdn Bhd
Platform : PC & Mac
Date : July 2011
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Planet Ninja : Slash & Learn
GAME DEVELOPMENT PROJECT

Planet Ninja : Slash & Learn

GAME DEVELOPMENT PROJECT


Planet Ninja is like Fruit Ninja, the difference is players have to slice the planet. The objective is to educate player about our planet, which will be describe and mention after player has sliced the planet. One thing you must remember, is to avoid slashing the Sun, as it will explode and spell doom!


  • Planet
  • Ninja
  • Casual
  • Arcade
  • Action
  • Game
  • iOS


Project Type : Mobile Game
Genre : Action & Arcade
Publisher : Adik Pintar Studio
Platform : iOS (iPad, iPhone & iPod)
Date : Dec 2012
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Gotcha : Fraud Awareness Week Game
GAME DEVELOPMENT PROJECT

Gotcha : Fraud Awareness Week Game


GAME DEVELOPMENT PROJECT


RHB would like to have a revolutionary learning tool for their staff to learn about Bank Fraud, especially when there is a Fraud Awereness Week coming up. We have come up with a game whereby student will assume a role of Detective and try to solve various fraud cases in the pursuit of catching Fraudini, the most wanted bank fraud culprit.

  • Gotcha
  • Learning
  • Educational
  • Fraud Awareness
  • Detective
  • Web
  • LMS

Project Type : Web & LMS
Client : RHB Bank Berhad
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iPEERS : Health, Reproduction & Social Education
E-LEARNING DEVELOPMENT PROJECT

iPEERS : Health, Reproduction & Social Education


E-LEARNING DEVELOPMENT PROJECT


Universiti Kebangsaan Malaysia (UKM) engages us as an e-learning developer to assist them in developing iPEERS, a courseware to educate students in Form 3, 4 & 5 about health, reproduction and social. It contains more than 40 hours of information, animation, graphic and sound to make learning more effective & comprehensive.

  • E-learning
  • Educational
  • Health
  • Reproduction
  • Social
  • Web
  • LMS

Project Type : Web & LMS
Client : Universiti Kebangsaan Malaysia (UKM)
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Urban Heroes : Repel the Mafia Invasion
GAME DEVELOPMENT PROJECT

Urban Heroes : Repel the Mafia Invasion

GAME DEVELOPMENT PROJECT


Urban Heroes is a tower defense game which is pretty similar with Plants Vs. Zombies franchise. However, the story revolves around you, the Mayor of Newville town that is about to get invaded by a horde of Mafia thugs. With few other courageous people and various DIY machines, you will defend your city and repel the Mafia invasion!


  • Casual
  • Tower Defense
  • Strategy
  • Mafia
  • Action
  • Game
  • iOS
  • Android


Project Type : Mobile Game
Genre : Casual, Tower Defense, Strategy, Mafia, Action, Game, iOS, Android
Publisher : Hezmedia Interactive Sdn Bhd
Platform : iOS & Android
Release Date : July 2013
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Amazing Race : The Axiata Way
GAME DEVELOPMENT PROJECT

Amazing Race : The Axiata Way


GAME DEVELOPMENT PROJECT


Along with Star Event, Axiata’s main project sourcing Event Company, we have collaboratively come up with a Facebook Trivia for Axiata’s staff retreat in Langkawi. The game is based on Amazing Race concepts whereby each player will need to answer set of questions, find clues and solve many challenges to be the first to get to the finish line.

  • Treasure Hunt
  • Amazing Race
  • Trivia
  • Strategy
  • Facebook
  • Social
  • Web

Project Type : Web Based Game
Client : AXIATA Group Berhad
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AdvenQuest : English Learning Adventure
GAME DEVELOPMENT PROJECT

AdvenQuest : English Learning Adventure


GAME DEVELOPMENT PROJECT


AdvenQuest is an adventure based Trivia game that we collaboratively develop with NSTP for their education portal for children called Niexus. The game teaches player about English language and contains interesting visual, animation and music to keep player entertained and engaged to the game.

  • Education
  • Adventure
  • Quest
  • Trivia
  • English
  • Learning
  • Web

Project Type : Web Based Game
Client : New Straits Times Press (Malaysia) Berhad

Career




Join Our Creative Team!

Hezmedia employees share the common trait of loving their jobs. Why? Because they are surrounded by some of the smartest, most talented and fun professionals in the gaming industry. At Hezmedia, we work hard and play hard and are looking for exceptional people to join us in our quest to become the most successful casual and educational games company in the world.

Do you have what it takes to be part of Hezmedia’s award winning team? If you’ve got the drive, skills and passion for a successful career in gaming, we want you!.

Hezmedia is currently looking for outstanding individuals in the field of:

Game Design/Development
Programming
Graphic Design
Audio
Storyboard/Storyline writer
QA / Testing
Marketing
Business Development

If you think you are an exceptionally good addition to our team, we beg you to send your resume to info@hezmedia.com!


internship


Blog

18th Aug 2016
MDEC NBOS 2016

ARENA VR-DUKE:ZOMBIE BREAKOUT Showcase Booth 2016

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  • Hezmedia Blog

Putrajaya: Wednesday, 18th August 2016 – Hezmedia Interactive participating in National Blue Ocean Strategy (NBOS) International Week 2016 at Putrajaya International Convention Center from 16th August to 18th August 2016. This event is organized by Multimedia Development Corporation (MDEC)

This time, we bring out the latest technology in Virtual World, which is the HTC Vive! It's such a wonderful experience for us to be manage to see the amaze-face expression from the visitors as they tried the HTC Vive for the first time!

Our team really enjoy to be part of NBOS 2016 event and we hope to get more opportunity like this in the future. A very big thanks to Multimedia Development Corporation for inviting Hezmedia Interactive Sdn Bhd to participate in this fantastic event!


17th Aug 2016
ESTCON 2016

ARENA VR-DUKE:ZOMBIE BREAKOUT Showcase Booth 2016

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Kuala Lumpur: Wednesday, 17th August 2016 – Hezmedia Interactive participating in The World Engineering, Science and Technology Congress (ESTCON) 2016 at Kuala Lumpur Convention Center from 15th August to 17th August 2016. This event is organized by University of Technology Petronas (UTP). During the event, our managing director also take part in the MOU signing ceremony between Hezmedia Interactive and University of Technoly Petronas for our future project collaboration with UTP.

For the second time in the month of August we got the opportunity to be the exhibitor on the event, and we proudly presented our horror game “DUKE : Dimension Ultimate Keeper" to the visitor, and we managed to bring the very first Virtual Reality experience to most of the visitor who never tried VR before, it was such an exciting experience for us as we aim to be the first VR provider in Malaysia!

Our team really enjoy to be part of ESTCONT 2016 event and we hope to get more opportunity like this in the future. A very big thanks to UTP for inviting Hezmedia Interactive Sdn Bhd to participate in this fantastic event!


14th Aug 2016
Cosplay Corner 2016

ARENA VR-DUKE:ZOMBIE BREAKOUT Showcase Booth 2016

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  • Hezmedia Blog

Kuala Lumpur: Sunday, 14th August 2016 – Hezmedia Interactive participating in the Cosplay Corner 2016 at KDU Damansara Campus on 13th August and 14th August 2016. This event is organized by Cosplay Corner is a community gathering organised by Cosplayers & Photographers, and sponsored by KDU University College.

We got the opportunity to be the "doujin" on the event, and we proudly presented our horror game “DUKE : Dimension Ultimate Keeper" in the exhibition, we got some great feedback from the visitors too. A breathtaking experience by using Oculus Rift.

Our team really enjoy to be part of Cosplay Corner event and we hope to get more opportunity like this in the future. A very big thanks to Cosplayers Community for inviting Hezmedia Interactive Sdn Bhd to participate in this fantastic event!


11th Mar 2016
MiNDA KKMM 2016 at Waterfront Kuching

ARENA VR - DUKE:ZOMBIE BREAKOUT Showcase Booth 2016

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  • Hezmedia Blog

Sarawak: Sunday, 13th March 2016 – Hezmedia Interactive participating in the MiNDA KKMM at Waterfront Kuching, Sarawak on 11th March till 13th March 2016.This event is organized by Multimedia Development Corporation to representatives and educate members of the public on the ever expanding digital world and its tools. Around 60 booths set up by government agencies and departments and non-governmental organizations as well as telcos. It’s launched by Prime Minister Datuk Seri Najib Tun Razak .

Our team developing the horror game “DUKE : ZOMBIE BREAKOUT where widely notice and we got some great feedback from the visitors. A breathtaking experience by using Oculus Rift. Our Managing Director, Mohd Hezri Amir also give a talk during this event. The topic of his talk is “The Rise of Virtual Reality”. He focus to explain and give knowledge to the people about the Virtual Reality (VR).

Lastly, hoping to get more opportunity like this and thanks again to Multimedia Development Corporation (Mdec) for inviting Hezmedia Interactive Sdn Bhd to participate in this fantastic event and by the way our local celebrity had a chance to try it too. Thanks again!


13th Dec 2015
Malaysia Cyber Games 2015

ARENA VR - DUKE:ZOMBIE BREAKOUT Showcase Booth 2015

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  • Hezmedia Blog

Kuala Lumpur: Sunday, 13th December 2015 –Hezmedia Interactive participating in the Malaysia Cyber Games (MCG '15) at Stadium Negara on 12th December till 13th December 2015.

The competition is organized by the Ministry of Youth and Sport , Multimedia Development Corporation (MDec) , Suara Anak Muda 1Malaysia and Tune Advertising seeks to find representatives who are experts in cyber game to the international level .Our team developing the horror game named “DUKE: ZOMBIE BREAKOUT” where widely notice and we got some great feedback from the visitors. A breathtaking experience by using Oculus Rift.

Our Prime Minister, Datuk Seri Mohd Najib Tun Razak gladly joining the the Malaysian Cyber Games to give the prizes and giving supports to younger generations participants. He also visited the booth were involved in the event, and also stop by to our booth and watch our game demo. Hoping to get more opportunity like this and thank you so much to MDEC for invite to join this fantastic event.


12th June 2015
Silver Medal Award for VRtualize : Road Safety

VRtualize : Road Safety wins Silver Award for ITEX 2015

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Kuala Lumpur: Thursday, 22nd May 2015 – A collaboration between Hezmedia Interactive Sdn. Bhd. &Universiti Teknologi PETRONAS proven to be fruitful as they have won Silver Medal Award for the VRtualize : Road Safety Project during the 26th International Invention, Innovation & Technology Exhibition (ITEX) held at Kuala Lumpur Convention Centre.

VRtualize Road Safety is a project that uses Oculus Rift technology to simulate road crossing activities, designed for young children. The product is believed to be able to provide an relatively low cost and highly effective training to teach pedestrian on how to cross the roads safely. The project was pioneered by Hezmedia team, and supported by Dr Wan Fatimah from UTP to be further developed.

While the team is continuously busy experimenting with various VR devices and develop more VR applications and contents, our Project Leader, Mr, Hezri Amir managed to arrange a meeting with the director of Jabatan Keselamatan Jalan Raya (JKJR) Ipoh, Pn. Laila Mazwin to explore possible implementation to the current Road Safety syllabus at schools. During the two hours meeting and VRtualize Road Satety demonstration, JKJR state their interest to collaborate with us, at least at several primary schools and kindergarten around Perak. It is hoped that through this initiative, VRtualize: Road Safety program will have a significant impact to the road user in Malaysia and ultimately reduce the number of road accident statistic in the future.


10th Dec 2014
VRtualize, a newcomer in Virtual Reality (Oculus Rift) content development

VRtualize, a newcomer in Virtual Reality (Oculus Rift) content development

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  • Hezmedia Blog

As a newcomer to the latest Oculus Rift VR technology development, in line with our aspiration to spearhead and revolutionize digital learning, Hezmedia is proud to present its new venture : VRtualize!

Hezri, Zainal and Tarmizi formed the team to explore the opportunity of applying Virtual Reality contents for educational purposes, especially in the field of Health, Safety & Environment (HSE). The target audience would be the worker or the HSE officer who work in a high risk industries such as Oil & Gas, Construction & Manufacturing sector.

The VRtualize technology is believed to be able to reduced the time required for conventional HSE training down from days to hours only, and significantly reduce the travelling, accommodation & consultation cost that normally associated with normal training programmes.

In a nutshell, our idea is to create a highly immersive 3D virtual simulation/training using a game development tool, which is Unity3D. Our target audience, the workers would feel like they are in the intended environment (even though they are at home for example) and from there, we can test/educate the person with different potential scenarios like fire breakout, emergency situations, flash floods and others. Their actions in the realistic 3D world then will be recorded and analysed, or we can give immediate feedback/lessons in the simulation itself.

VRtualize team will be competing in SUPERB 2014 Fund programme and are pretty busy preparing presentations & prototypes as we were shortlisted to take part in the semi-final for the competition. It is hoped that the technology that we develop will be able to improve HSE trainings for medium & big corporations around the world.


8th Mar 2014
Zainal join us as Technical Director!

Zainal join us as Technical Director!

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  • Hezmedia Blog

We are proud to announce that Zainal Bin Kahar is now appointed as our Technical Director!

Zainal is an experienced indie game developer bringing more than 5 years of experience in casual, racing, endless runner, and many other genres. His passion in games (especially in 3D) have made him one of the most respected indie game developer as he alones have published more than 5 game titles in the past few years.

He further his study at Universiti Putra Malaysia to pursue his master in Computer Science while at the same time, works at Telekom Malaysia as Network Developer. He owns Adik Pintar Studio and work on his project as a part time or hobby activities.

After few months of collaboration with him, he is now part of Hezmedia’s Core Team members. With his skills and abilities compliment our current strength and competencies, the sky is the limit for Hezmedia Interactive Sdn Bhd and we promised to bring only quality games to you!


4th Feb 2013
Math Quest has won GOLD AWARD in the 27th Annual Invention & New Product Invention 2012

Math Quest has won GOLD AWARD in the 27th Annual Invention & New Product Invention 2012

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We are pleased to annouce Math Quest has won GOLD AWARD in the 27th Annual Invention & New Product Invention at Monroeville Convention Centre, Pennsylvania, USA.

The international exhibition received participation all around the world with more than 300 inventions held between 13th – 15th June 2012.

Represented by Dr Wan Fatimah, this has marked another proud accomplishment to Math Quest product among other numerous achievement locally and internationally.


1st Feb 2013
Hezmedia Interactive MOU Signing with PT Dante Pariwara Nusantara and PT Distribusi Media Teknologi

Hezmedia Interactive MOU Signing with PT Dante Pariwara Nusantara and PT Distribusi Media Teknologi

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24th April 2012 mark a historical moment for Hezmedia Interactive when we officially collaborate with PT Dante Pariwara Nusantara and PT Distribusi Media Teknologi by signing a memorandum of understanding (MOU) at Mandarin Oriental, Jakarta.

The event witnessed by Mr Nadzri Shamsudin – Trade Commissioner, MATRADE Jakarta, Indonesia. Mr Dinesh Arnold Nair – Director, INFOTECH MDEC Malaysia and Mdm Azlina Azman – Deputy Director, Head of CIO Prime Minister’s Department Malaysia while receiving warm applaud by the rest of Malaysian and Indonesian delegates.

The collaboration with PT Dante Pariwara Nusantara intend to commercialise and monetize Math Quest® games applications and components including the comic strips, mini-games installation, animation and bedtime stories in the South East Asia region, valued at RM1.5 Million within a year. It also comprise of developing and managing mobile application platform on Blakberry, Android, iOs, Java and Window Mobile for Math Quest games and components.

“Our vision is that Hezmedia will bring Math Quest® to the mobile and internet platform with a wide range of diverse components. We know our customers are intelligent and mobile and would require other means to easily access enjoy and experience our Math Quest®. PT Dante Pariwara Nusantara and PT Distribusi Media Teknologi could assist us towards our goal of commercialising our games in the South East Asia region,” said Hezri Amir Latiff, founder and CEO of Hezmedia Interactive Sdn Bhd.


1st Feb 2013
APICTA & IPCC

APICTA & IPCC

On the 2011, Hezmedia Interactive Sdn Bhd will participate in the MSC Malaysia Asia Pacific ICT Awards (MSC Malaysia APICTA) and Intellectual Property Creators Challenge (IPCC) 2011.

APICTA

MSC Malaysia APICTA becomes a platform for the individuals and company to stimulate creativity, innovation and excellence in ICT in Malaysia. We will participate in two categories which is ‘Best of Start-up Companies’ and ‘Best of e-Learning’ categories. Our main product is Math Quest and now can be played online.

IPCC

MSC Malaysia Intellectual Property Creators Challenge (IPCC) is targeted to discover and enhance the capability of local talents in terms of the development of new intellectual property. There will be three categories and we will take part in casual games competition. It focuses on games design especially in terms of innovative gameplay, art, and narrative idea to the assessment panel. The theme for this competition is “Malaysiana” which incorporate Malaysian stories. Our team is developing a fun and interactive game named “Ah Long Attack”. This game is available in iPod and PC platforms.


1st Feb 2013
Hezmedia Interview in MHI

Hezmedia Interview in MHI

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  • Hezmedia Blog

Interview by Zilla Ahmad, MHI (in Bahasa)

Boleh berkongsi bersama-sama pembaca permulaan HezMedia?

Permulaan Hezmedia adalah sama sahaja seperti pembangun game indie yang lain. Bermula dari terdetiknya idea untuk mencipta game sendiri dan bertemankan beberapa orang rakan yang mempunyai minat yang sama, kami telah membangunkan prototaip game pertama kami yang berjudul Math Quest sejak dari Universiti lagi. Walaupun kami tiada pengalaman langsung dalam pembikinan permainan komputer pada masa itu, berkat kesungguhan dan keazaman kami, akhirnya kami mampu menguasai beberapa perisian penting untuk pembinaan perisian permainan seperti Flash dan Photoshop sekaligus membolehkan kami menghasilkan prototaip permainan pertama kami. Tidak lama kemudian, selesai sahaja tahun akhir kami di universiti, iaitu Universiti Teknologi PETRONAS, saya dan rakan saya telah memohon geran MDEC iaitu Pre Seed Grant yang berjumlah RM 150,000. Alhamdulillah kami dianugerahkan geran tersebut dan memulakan perjalan usahawan tekno dengan menubuhkan syarikat HEZMEDIA INTERACTIVE SDN BHD. Sepanjang 3 tahun kami beroperasi, kami telah banyak menghasilkan pelbagai jenis kandungan multimedia dan membina aplikasi permainan komputer bukan sahaja untuk laman web, malah kami juga turut membangunkan aplikasi untuk permainan facebook, telefon pintar, tablet dan sebagainya.

Apakah yang mendorong saudara untuk membuka perniagaan dalam animasi (game)?

Pertama sekali, saya yang sememangnya seorang peminat permainan komputer sejak kecil dan menanam niat untuk menceburi bidang ini sebagai kerjaya idaman saya. Dalam tempoh 6 bulan menjadi pekerja praktikal di sebuah syarikat kreatif tempatan, Content Capital Sdn Bhd, saya telah menggunakan sepenuhnya peluang tersebut untuk mendalami bidang kandungan kreatif dan menggarap seberapa banyak ilmu untuk saya manfaatkan kelak. Dari situ, saya dapat lihat peluang kerjaya dalam industri kreatif adalah cukup cerah, ditambah pula dengan peluang-peluang dan insentif yang diberikan oleh agensi-agensi kerajaan seperti MDEC dan CRADLE yang saya kira sangat-sangat menarik. Saya berasa cukup bertuah kerana persediaan yang telah kami lakukan, dan peluang yang muncul pada masa itu sangat bersesuaian dan kami tidak melengah-lengahkan masa untuk mengambil peluang yang ada.

Apakah kejayaan manis yang dicapai dalam 2012?

Tahun 2012 merupakan tahun yang cukup bermakna bagi saya. Sungguhpun liku-liku keusahawanan tetap ada, namun saya telah berjaya merealisasikan beberapa impian saya. Pertama sekali, syarikat kami telah mampu keluar daripada inkubator start-up dan kini mempunyai pejabat sendiri di Bandar Sunway bagi menampung jumlah pekerja kami yang semakin meningkat. Ia sememangnya impian saya untuk mempunyai studio sendiri dan alhamdulillah kini tercapai. Tahun ini juga tahun yang cukup bertuah bagi Hezmedia kerana telah berjaya membuktikan pencapaian dalam 2 konvensyen antarabangsa dimana produk kami iaitu Math Quest dianugerahkan pingat emas dalam International New Product Exposition, INPEX 2012 di USA dan International Technology Expo, ITEX di Kuala Lumpur. Saya berasa cukup bangga kerana ini membuktikan pencapaian anak Malaysia juga tidak kalah dengan hasil ciptaan produk-produk luar negara selain beroleh pengiktirafan diperingkat antarabangsa. Sebagai syarikat yang ingin menempa nama di persada dunia, saya semestinya perlu sentiasa menanda aras pertumbuhan syarikat saya dengan perkembangan dunia. Tahun 2012, saya berkesempatan untuk meninjau peluang perniagaan di luar negara, iaitu Indonesia dan Iran. Selain dari menimba pengalaman melihat perbezaan budaya dan cara niaga, Hezmedia juga telah mengikat perjanjian dengan beberapa syarikat di sana sebagai rakan niaga bagi mengembangkan lagi jenama produk keluar negara.

Apakah cabaran terhebat yang terpaksa ditempuh sejak penubuhan Hezmedia?

Seperti mana-mana perniagaan pun, Hezmedia tidak lari daripada menempuhi pelbagai cabaran dan kami sememangnya pernah beberapa kali melalui saat-saat getir dalam meneruskan perniagaan kami. Namun begitu, pada saya cabaran yang paling hebat pernah saya alami adalah sewaktu sebilangan besar pekerja syarikat menyuarakan hasrat untuk meninggalkan syarikat gara-gara telah sekian lama ber ‘bootstrapping’ atau dengan kata lain ‘mengikat perut’. Dengan berat hati kami terpaksa melepaskan mereka dan bermula semula dari bawah bersama 2 orang lagi rakan seperjuangan yang rapat. Saya percaya setiap yang berlaku ada hikmahnya dan perlahan-lahan kami mengatur langkah dan akhirnya berjaya membangunkan semula syarikat dengan lebih berstrategi, tersusun dan berdaya saing. Alhamdulillah segala yang berlaku mematangkan kami dan ditambah lagi dengan nasihat-nasihat yang berterusan dari mentor perniagaan kami dibawah payung Futurist Foundation, kami yakin masa depan Hezmedia akan semakin kukuh dan utuh dari masa ke semasa.

Siapakah pelanggan (clients) yang telah mendapatkan khidmat HezMedia?

Syarikat kami bukan sahaja fokus kepada penjualan produk yang kami bangunkan sendiri malah kami juga menyediakan perkhidmatan pembinaan aplikasi atau permainan komputer untuk pihak luar. Sebagai satu-satunya syarikat Bumiputera yang menjurus kepada pembinaan permainan komputer berunsur pendidikan, kami mendapat sambutan yang menggalakkan daripada beberapa agensi kerajaan dan swasta dari dalam dan luar negara. Antara pelanggan yang boleh kami kongsikan adalah seperti NSTP dan UTP dari sektor pendidikan dan juga RHB dari sektor perbankan. Melihatkan trend semasa dimana semakin ramai pihak yang menyedari potensi, kekuatan dan keberkesanan permainan komputer dalam manjana trafik, manarik minat pelanggan mahupun sebagai cara pembelajaran yang tidak membosankan, kami menjangkakan Tahun 2013 memperlihatkan peluang perniagaan yang lebih cerah terutamanya kepada pemacu-pemacu industri pembangunan aplikasi dan permainan digital.

Apa pelan perancangan Hezmedia untuk 2013? Adakah Hezmedia akan keluarkan IP baru selain MathQuest?

Hezmedia sememangnya ingin menjadi peneraju kepada kandungan-kandungan kreatif yang interaktif, menyeronokkan dan ilmiah. Bermula dengan Produk sulung kami iaitu Math Quest, kami beroleh pengalaman yang cukup berharga bukan sahaja dari proses pembikinan kandungan tersebut malahan dalam memahami pasaran Malaysia dan luar negara. Kami cukup yakin dalam potensi perniagaan yang kami ceburi dan telah pun merangka pembikinan judul-judul kami yang akan datang seperti StarQuest (Pembelajaran Sains Interaktif) dan The Voyager (Pengembaraan sejarah tamadun silam). Namun sehingga pertengahan tahun ini, kami akan tetap fokus kepada pembikinan 6 lagi siri permainan Math Quest yang mempunyai 7 siri secara keseluruhannya dan akan menemui pengguna platform mudah alih seperi telefon pintar dan tablet tidak lama lagi.

Terangkan sedikit sebanyak mengenai pertumbuhan syarikat dari penubuhan sehinggalah sekarang.

Pada awalnya, syarikat kami melalui fasa Penyelidikan dan Pembangunan, jadi kami memilih strategi Kualiti diutamakan dari Kuantiti dimana kami sangat-sangat teliti dalam proses pemilihan pekerja kami yang secara puratanya tidak pernah melebihi 10 orang pekerja tetap. Tenaga kerja kami yang selebihnya adalah terdiri daripada pekerja separuh masa dan freelancer luar, yang hasil kerjanya diyakini dan hanya akan terlibat secara langsung sekiranya khidmat mereka diperlukan dari masa ke semasa. Formasi ini membolehkan kami lebih fleksibel dan tangkas dalam menyesuaikan diri dalam bidang IT yang sentiasa berubah-ubah dan amat pantas perkembangannya. Kini, dengan produk kami yang sedia untuk dikomersilkan, kami menjangkakan pertambahan tenaga kerja yang signifikan dengan mewujudkan pasukan jualan dan pemasaran profesional kami sendiri yang bertanggungjawab memacu pertumbuhan keuntungan syarikat melalui kaedah jualan fizikal dan secara atas talian.

Apa pendapat hezmedia mengenai penggunaan permainan didalam pembelajaran di Malaysia ?

Berdasarkan kajian-kajian yang saya pernah baca dan dalami sebelum ini, sememangnya permainan dalam pembelajaran merupakan suatu topik yang cukup penting dan sudah sekian lama dibincangkan di peringkat global. Ramai tokoh pemikir, para pengkaji dan pakar-pakar psikologi mengakui bahawa permainan mampu merangsang minda seseorang pelajar, meningkatkan motivasi untuk menerokai ilmu, meningkatkan keupayaan motor dan kemahiran kognitif dan sebagainya. Dan banyak negara-negara luar seperti US, Eropah malah Singapura juga sudah berada di tahap implementasi kaedah permainan di dalam bilik darjah di sekolah-sekolah terpilih, dan keberkesanannya sering dijadikan artikel di jurnal-jurnal penyelidikan serata dunia. Namun Malaysia masih diperingkat awal dalam penggunaan permainan didalam pembelajaran dan tidak dianggap sesuatu yang diutamakan. Saya percaya suatu masa nanti konsep bermain sambil belajar akan diterapkan di bilik darjah secara menyeluruh dan Malaysia mampu menjadi pemacu dalam usaha ini sekiranya ramai pihak bekerjasama dan mendapat sokongan penuh dari pihak kerajaan terutamanya Kementerian Pelajaran Malaysia.

Dimana hezmedia akan berada 5 tahun akan datang ?

Dalam masa 5 tahun, saya ingin melihat syarikat yang kami tubuhkan ini bersaing diperingkat antarabangsa setaraf dengan pelopor-pelopor industri permainan digital yang popular seperti Glu, Zynga, Chillingo dan sebagainya. Hezmedia mempunyai aspirasi untuk menjadi peneraju dan perintis kepada kaedah pembelajaran melalui permainan digital di Malaysia dan kami harapkan agar ekosistem pendidikan negara akan lebih terbuka dan lebih bekerjasama untuk merealisasikan visi masa depan ini. Dalam 5 tahun, kami jangkakan Hezmedia akan turut melebarkan sayap ke bidang-bidang yang lain dengan menubuhkan anak-anak syarikat di bidang IT, Animasi, Penerbitan dan sebagainya. Ini membolehkan syarikat kami menyediakan perkhidmatan sehenti dalam industi multimedia kreatif dan media digital.

Pada pendapat saudara, adakah bidang animasi (game) berpotensi di Malaysia?

Industri permainan video/komputer kini merupakan antara industri yang terbesar di dunia dengan nilai pasaran mencecah USD65 Billion dan terus meningkat. Jadi tidak hairanlah banyak negara yang meletakkan Industri ini sebagai salah satu pemacu pendapatan negara, sebagai contoh Finland yang merupakan negara lahirnya Angry Bird menjana sebanyak USD 250 Million tahun 2012 dari sektor ini. Kita dapat lihat Malaysia juga telah mengorak langkah kearah memantapkan perkembangan industri kreatif sebagai Pelan Ekonomi Baru. Saya tidak menyangkal bahawa Malaysia juga berpotensi menjadi seperti negara-negara berikut dengan adanya sokongan kerajaan, penyediaan infrastruktur, insentif-insentif dan mewujudkan rangkaian ekosistem serantau. Namun begitu, kejayaan satu-satu syarikat itu sebenarnya terletak pada pasukan pengurusan syarikat itu sendiri yang harus mempunyai idea-idea unik, kreatif dan berdaya saing. Jadi, samada di Malaysia atau di mana sahaja pun industri game pasti menjanjikan potensi pertumbuhan yang cukup cerah kepada sesiapa sahaja yang bersungguh-sungguh menceburi bidang ini.


11th Dec 2012
Hezmedia Interactive in Harian Metro

Hezmedia Interactive in Harian Metro

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  • Hezmedia Blog

Our first product Math Quest: Evangard was featured in Harian Metro. Please click here to read more.


11th Oct 2011
Check Out Our Math Quest Comic!

Check Out Our Math Quest Comic!

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  • Math Quest

Mathedonia is a world where mathematics represent some sort of power. The more knowledge of math you gain, the more power you get in a form of magic. People of Mathedonia depend on this magic in their life.

However, an evil mage who mastered math has chosen the wrong path as he aims to control the world of Mathedonia. One of the civilizations of Mathedonia, the Evangard kingdom has been attacked by the dark force. To save the kingdom, a boy from our world has been summoned.

He used his knowledge and strength to defeat the evil mage with the help of the people. Evangard and Mathedonia turns back to normal and everyone live peacefully. The new adventure starts two years later

Click Math Quest Facebook page to view our new debut Math Quest Comic!


11th Oct 2011
‘The Rising Star’ in D.A.R.E BizStart Showcase 2011

‘The Rising Star’ in D.A.R.E BizStart Showcase 2011

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  • Award & Achievement

Proudly to announce Hezri Amir on behalf of Hezmedia Interactive was awarded as ‘The Rising Star Award’ by the the organizer of D.A.R.E BizStart Showcase 2011, MAD Incubator. The award was honored based on the winning of INTEL-DST Asia Pacific Challenge 2011 in India on the same month. In the speech, Hezri has expressed his gratitude for all the support, guidance and opportunities given by MAD Incubator. It has always been MAD Incubator’s aim to nuture and accelerates technopreneurship development and innovation.

During the event, Hezmedia Interactive also was on among 100 exhibitors participating in D.A.R.E BizStart Showcase 2011 at Sunway Convention Centre on the 28th and 29th September 2011. The event aims to maximize business potential, by connecting opportunities, networks and resources to accelerate business development.The organizer, MAD Incubator claim that it is the biggest entrepreneur showcase in Malaysia.


22nd Sep 2011
Intel-DST Asia Pacific Challenge 2011

Intel-DST Asia Pacific Challenge 2011

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Math Quest was competing with other 20 Asian country finalists of Intel-DST Asia Pacific Challenge 2011 and got the 1st Runner Up Award.



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HEZMEDIA INTERACTIVE SDN BHD.

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Tel: +603-56133770
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Email: info@hezmedia.com

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